[1]来炳恒,李昌华,侯筱婷.基于EON,3ds max和AutoCAD的土方工程施工仿真[J].西安建筑科技大学学报:自然科学版,2014,46(02):302-306.[doi:10.15986/j.1006-7930.2004.02.27]
 LAI Bingheng,LI Changhua,HOU Xiaoting.Simulation of earthworks based on EON, 3ds max and AutoCAD[J].J.Xi’an Univ. of Arch. & Tech.:Natural Science Edition,2014,46(02):302-306.[doi:10.15986/j.1006-7930.2004.02.27]
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基于EON,3ds max和AutoCAD的土方工程施工仿真()
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西安建筑科技大学学报:自然科学版[ISSN:1006-7930/CN:61-1295/TU]

卷:
46
期数:
2014年02期
页码:
302-306
栏目:
出版日期:
2014-04-30

文章信息/Info

Title:
Simulation of earthworks based on EON, 3ds max and AutoCAD
文章编号:
1006-7930(2014)02-0302-05
作者:
来炳恒1李昌华1侯筱婷2
(1.西安建筑科技大学信息与控制工程学院,陕西 西安710055;2.西安建筑科技大学理学院,陕西 西安710055)
Author(s):
LAI Bingheng1 LI Changhua1 HOU Xiaoting2
(1. School of Information and Control Engineering, Xi’an Univ. of Arch. & Tech., Xi’an 710055, China; 2. School of Science, Xi’an Univ. of Arch. & Tech., Xi’an 710055, China)
关键词:
虚拟现实Eon Studio3ds max土方工程
Keywords:
virtual reality EON Studio 3ds max earthwork
分类号:
TU726TP391.9;TV53+4
DOI:
10.15986/j.1006-7930.2004.02.27
文献标志码:
A
摘要:
针对土方工程的施工具有工期长、劳动繁重和施工条件复杂等特点,以及土方工程的不可验证性,采用虚拟现实技术对其施工过程进行模拟.以某水电工程为例,地形模型采用AutoCAD和3ds max相结合的方式构建,设备模型在3ds max中采用实体模型构建.在运输场景部分,将3ds max中建立的关键帧连同模型一起导入EON并在EON中设置animation节点的参数;在挖土场景,采用多个place节点的方法来实现对挖土机的挖土操作控制;在场景交互部分,采用EON自带的鼠标节点(ClickSensor)和键盘节点(KeyboardSensor)实现场景和用户的交互.研究表明,通过优秀的虚拟现实软件EON将虚拟现实技术应用在土方工程的施工模拟阶段,发现工程中可能出现的质量问题和安全隐患,通过模拟能够更加完善土方工程的施工.经验证,土方工程的虚拟施工能够对真实的土方工程具有一定的指导和借鉴价值.
Abstract:
In view of the earthwork construction with long duration, heavy and complicated construction conditions, and earthworks that cannot be verified, virtual reality technology is used to simulate the process of its construction. As a hydropower project for an example, AutoCAD and 3ds max combination of building is used in the terrain model and entity model building is used in 3ds max. In the transporting section, 3ds max key frame is built together with the model of import in the EON and the parameters of the animation node is set up; In digging scene, multiple place nodes is used to control the excavator digging operation. In interaction part of the scene, the built-in mouse node (ClickSensor) and keyboard nodes (KeyboardSensor) implementation scenarios and user interaction are used. Research shows that through excellent virtual reality software EON virtual reality technology is applied in earthwork construction simulation stage, and possible quality problems and potential safety problems in engineering are found, through the simulation earthwork construction of virtual real earthworks is verified to have certain guidance and reference value

参考文献/References:

References
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备注/Memo

备注/Memo:
收稿日期:2013-08-06 修改稿日期:2014-04-06
基金项目:国家自然科学基金项目(50878176)西安建筑科技大学青年基金项目(QN1123)
作者简介:来炳恒(1982-),女,博士研究生,工程师,主要从事虚拟施工技术的研究.E-mail: 25041903@qq.com
更新日期/Last Update: 2015-10-10